Oilfish Game Gold
The gold version of Oilfish has arrived. The game tells you how to play, but just in case you can’t figure it out here the directions.
Objective:
- Get to open water while staying alive.
- Don’t forget to save your friends.
Controls:
- Use the arrow keys to move around.
- When next to a brown oil block, hit the space bar to push the block.
- Black oil blocks are unmovable.
Oilfish Game Beta
Playable beta version of the game. We added enemies that chase you down.
Oilfish Game Alpha
The alpha version of Oilfish. This is a playable Level 1 of the game.
Two of your friends are hidden inside the maze and need rescuing.
Oilfish Level Editor
Our team used a level editor to generate the XML files used by Pushbutton Engine to setup the levels. This allowed the designer to quickly create the level by simply dragging and dropping tiles on the grid. The level editor was taken from this Basic level editor for a tile based game and revised to work for our game.
Oilfish Game Prototype v2
Oilfish Game Concept Art
We are using google code to host our svn repository.
Oilfish Game Prototype
OilFish is a flash-based, online maze game being developed at the NYU Game Center. The player navigates a dolphin through a maze of oil, pushing oil out of the way to create new pathways. The player will encounter other members of the oceanic animal kingdom who need rescuing from the oil maze. The ultimate goal for the player is to free the other animals and escape the maze into open water. We are using the open source PushButton Engine to develop our game.
The authors of this game are Katya Hott, Chad Bullard, Zach Ross and Nien Lam. The Game Design Workshop is taught by Greg Trefry and Mattia Romeo of Gigantic Mechanic. Updates to the game, including design documents and links to the source code, will be posted to this blog.
AugTopia on Daily Marauder
The explosion of interest in geo-social only points to a larger trend in augmented reality demonstrated by other innovations in the off-Broadway workspace — merging actual and virtual environments in order to make interactions with technology more tactile.
Nien Lam and Scott Wayne Indiana’s next-gen AugTopia superhero toys contain cubes in their tummies that can be adjusted to simulate different QR codes, generating new on-screen super powers with each combo when held up to a webcam.dailymarauder.com, Full Article, May 2010

















